I can see why you want the legendary journey to be fun. I always make a list checking it every week, always thinking about the final produce and how it will be worth it once all of that work pays off. Now legendaries are common to older gw2 players. At the start of gw2 during the first months when player were figuring out how to make legendaries that was very interesting see how they figured out the mat for a legendary. ![]() You want the journey to be fun or interesting, I just look at the end goal. The new oney are just boring to make.I relly hope that no other legendary will be desireable at this point, because I rather prefer to have the elusive elonian leather at the moment, than the constant grind for three stages of the precourser. The new oney are just boring to make.I relly hope that no other legendary will be desireable at this point, because I rather prefer to have the elusive elonian leather at the moment, than the constant grind for three stages of the said: That's why I said, I know why they changed it.I don't really agree that it was the right way to handle it. Legendaries are a grind but the new way they are created is a compromise between generation 1 legendaries and the original HoT legendaries. A-net just did not have enough time/people to implement legendary collections like the first HoT ones. It came down to getting legendaries out faster but having a simple collection or doing it slower while listening to complains about how legendaries are not being made fast enough. Player want new legendaries but no one want to wait that long for a new legendary. The first 4 legendaries had had a good progression of event related in their creation. It took then awhile to create the legendary collections for HoT. I know it is suppused to be a mat and gold dump, but please take a look at it and adjust the costs, or something.Give me something else to do, than just hacking away at stones and said:The issue is getting legendaries out fast enough for players. I had more enjoyment in getting mats for elonian leather (which is also back for save the queen) than doing two levels of the precourser under the new system. It is not fun and by all means not legendary. Change something, so it isn't so boring.I know the collections were too much work, but now it is just too much of the same boring grind. ![]() It is so boring.Out of frustration I bought other legendary recipes, so I can do their collection. HoT maps, to get the legendary pieces and any map that has Mythril or hard wood.For this legendary, I do nothing but farming gold or materials. ![]() While doing the Flameseeker Prophecies, I was at least able to do different content throughout the game, but this new system gets me only in two basic locations. I get that it is much easier to implement, while getting a material dump for hard wood and mythril.However did they have to do the same stuff for three consecutive levels in a row? Just with more mat requirements? Oh my god it is boring.Now I read why they changed it. I am since the beginning, never had much gold and thus I was really thankful for the collections, so the Shining Blade is my first attempt at the new legendary system. So, I am taking my shot at the Shining Blade legendary, after finishing the flameseekers prophecies a few months ago.
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